Those that go dark sometimes make it too dark, which is what I think responders mean about harder to see or use screen controls. Would be nice if more in between options were available.
VMS UI - Light vs Dark Preferences
Several VMS manufacturers have the ability to choose a user interface with either a light or dark color theme. 150+ integrators told us which they preferred, and why.
Inside, we examine the reasons integrators choose light or dark user interfaces.
***** **** *********** ********* * **** ***** **** any ***** ******, * ******** ** integrators ****** ****** * ***** ***** or **** ** **********.
- *********** *** ****** **** ****** **** us **** ** ******* *** ****** and ***** ** ****** ** ***** on *** *****.
- *********** *** ****** ***** ****** **** us **** ** ***** ****** *** that ** ***** ***** ****** ** read.
- *********** **** ** ********** **** ** that **** ***** *** ****** ** to *** *** ****.
Dark - ******* *** ******
** ***, *** **** ****** ****** integrators ***** * **** ***** ** to ****** **** *** ****** ** low ***** ************.
- "**** **** *********. ** ** **** comfortable *** **** ** *** ***** long ****."
- "* ****** * **** *** **** interface ** * ***** ***** ** feel **** ********* ** *** ****. That **** * **** ********* *** make *** ****** **** ******."
- "**** - *** ***** ******* ** video ****** ********, * ***** **** a **** ********* ** ****** ** the **** *** ******** ******* ** time *** ****** *** **** ** focus ** *** ******** ** *** stand *** ** ******* ** * white *******."
- "****, * ***** ** ******** * better ******** ** *** *****. ***** is **** ******** ** *** ****, but * ***** *** ****** **'* easier ** **** ***** **** ****."
- "**** - * **** "*****" ** my ********* ****** ******, ****** ** the ****."
- "**** ** ********** **** ******** ** the ****. * ***** * ****** interface ***** ** ********** ** * 24/7 ********** ********* ******* * ******* one ***** ** ********** ** * situation ***** *** *** ** **** sporadic."
- "** ****** **** **** **********. **** of *** ************* ** **** *** in * ****** ******** ********** ******. Monitors **** *** **** ****** ***** more ****** ** *** **** ** these ************."
Dark - ****** ** ***** ** *****
**** *********** **** **** ******** ** a ******'* ***** ** **** ***** up ****** ******* * **** ********** than * ***** **********.
- "* **** ****** *** ****** ** switch, *** **** ** *** **** I ****** * **** **** *********. I **** **** ** ***** **** the *** ** *** ****** ***** rather **** ** *** ****** **********."
- "**** ***** ** **** **** ********** in *** ***** ******** *******. ** depends ** ****** ********."
- "* ****** * **** **** *********, I ***** ** ***** *** ******* in ***** ***** *** ****."
- "****, **** ** ***** ** ****** image ****** **** *** *********."
- "* ****** ****. ** ****** *********** items, **** ** *** *** *** around * ***** ** ***** **** motion ** ********, ** ** **** more ******. ****, * ***** ******'* brains *** ********* ***** ** **** for ********* ***** ** **** *** of * **** **********, ** ******* to *** ***** *** ******."
- "* ****** ****. ******* * ***** it ****** *** **** ** ***** on *** ***** ****** **** **** strain **** *** ****** ***** ********** places ** *** ****."
Light - ***** ******
*********** **** ***** * ***** ***** theme ****** *** ** ******* **** prefer *** ****.
- "** ****** * ***** *** **** interface. ** **, ** ***** ******* and **** *********** *** *** *******."
- "***'* ****** **** * **********. **'** found *** ***** **** ***** ***'* more ********."
- "*****. ** **** ******, **** ***** to **** *******."
- "*****. * ****** ** ****** *** the **********. ******** ******* ****** ** bright ***** *** **** ***** **** better **** ********* ******** ** *****. It *** ** **** ******* ***** other *********** * *** *** *** white **********."
- "* ****** * ***** *** *********. It ***** ******* *** ****** ** look **."
- "* ****** *****. ** ** ** makes *** ********* **** **** ****-******** and ****** ** ***."
- "*****, * **** *** ***** ******* look. *** **** *** ******* ** of *** ******** ***** *******."
Light - ****** ** **** *****
**** *********** **** ** **** ***** user ********** **** ****** ** ******** and *** **** **** ****.
- "* ********** ****** *****, ***** **** distinction ** ******** *** *********** ** options."
- "*****- ****** ** **** ****** ** screen *** ***** **** **** ** look ** ***** * *****."
- "*****. **** ** ********* ** **** for **."
- "***** ~ **** ******** **** *** much."
- "*'** ***** *** **** *** ** a ****** ****** ** ******** **** the ******* *********."
Depends ** ***********
* ****** ** *********** **** ** they **** ** **********, ******* *** ****** up *** *** *** **** *** their ***********.
- "******* ** ******** ** *** *** conditions. ******* **** ** **** ********."
- "**** ** * **** ********** **** may ****** ********* ** *** **** and *** ********."
- "** *******, ** ** *** **** qualification **** ******** ***** *** ** recommend."
- "**** ***** ** **** **** ********** in *** ***** ******** *******. ** depends ** ****** ********."
- "****! ******* ** *** *********. *****-***** is **** ************ *** **** ** a ******* ******** **** ***** ** more ******** *** ****** ** **** only ** ** ******."
- "**** ** * **** ********** **** may ****** ********* ** *** **** and *** ********."
DW Spectrum has removed the option for a light skin in version 3.0. In past versions, you could choose between dark or light skins. BTW, that is their terminology and I think it could have used a better phrased description. In today's PC world, that could be construed as offensive by some.