************** **** ******** ***** ******* ********, not ***** ** ********** ** *******, new **** ******* ** ******* ** Axis *** ********* *****.

*************, *** ******** ********* **** ******* using * ******-*** ******** ** *********. instead ** * *********/***,***** *******************.
******** *******:
- ***** ********* ****** **** ******** ** competitors ** *** *****
- *********** ****** **** ** ******* ****** compared ** ***********
- ******* ****** ** *** ****** *** to ********* ** ****** *******
- ****** ********* *********** **** *********** *******
- **** *** ******** ****** ********* ******
- ** **** ********** *********** ** ***** quality ********
** ******* **** *** ****** **** images *** ****** ************* *** ******.
*******
** *** *****, *******'* ******* ********* artifacts *** ** **** ****** ************/*********** levels **** ******* *******, **** ******** of **-** ******, *********** ************ ** ********* **-**. ******* ******** ** ****-********** ******* controls *** ****.
******* ** **** **** *********** **** most ******* ** *****, **** ******* details *********** ******* *** ****** ******** obscured ** ********* ** **** ******.
*******'* ******* ******** *** **** ****** than *********** ** *** ****** ******, with ******** ************ ** *** ***** of *,***-*,*** **/*, ********** ** ***** complexity, ***** *********** ** ******* ******** and ********* *********** ** **** ** making ***-**** ***** ************ **** *********.
************, *** ******'* *** ********** ******** image *******, ********* ** ******** *** doubled ***** ** *******, ** **** as * ****** ****/*** ****. ** with ***********, ***** ** ** ****** user ********** ***** ** *********** *** levels.
*******, ****** *******, ** *********** *********** buffering ******, **** **** **** ** SD *** ** ******* ********** ******* and ******* *****, ********* ** ********** missed ******** ** *** ***** ** multiple ********* (****** ******** ******* *** not ******* ****).
Verkada ********
** ****** *** **** ******* **** Verkada, ** ***** **** *******:
****** *** ********** *** ****** ******* our *******. **** ******** *** ** line **** *** **************.
Future ************ ********
***** **** **** *** ****** ***** future *****, ** ** ******** **** Verkada ***** *** **** ** ***** issues ** ****** ****** ********. ***** other ************* **** ****** ***** ******** for *****, ** ** ******** ******* will ** **, ** ****.
No **** ******* ** ***********
****** *********** ***** "**********" ****** ******* competes ****, ******* ******** ** ***********, quality, ** ********* ********. *** **** option ** *** "*********" **** ** their ******* ** ********/********* ***** ******:

********, ***** **** *********** *** ***, with ****** ********* ** *******, ******* cameras' ******* ****** **** *************. *** to ***** ******, ***** ******* (**** as **** *** *********) *** *********** and **** *** *******, ***** ******* primarily ****** ***********.
High *********** ** *** ******
********* ******* ****** ***** **** ******** scenes ******* **** **** *** *** motion ** ******* ********* ******* ****, we ***** ************************ ****** **** ******* ** ************. Verkada ******* ****** **** ** ******* of ***** ** ** ** ************ (on * ***** ** *-**), ******** to **-** *** ******* ************ ******* (lower **** **** ***********, ****** ** ******* ***** ******* / Compression ******).
**** ******* ** ******* ******* ******** for *******, ** *******'* ******** *** chart **** *** **** ***** *** slightly ******* *** ** *********, ***** below. *******'* ******* ************ *** * relatively **** ~**, *********** *********, ***** Axis *** ********* ******** **/** (**** while ********* **** ********* **** *******).

Nighttime ******* ********** ******* *** ** ***********
***** ******* **** **** ***** ** night, **** *** *******'* **** ******* obscured ** *********** *********, **** ************ averaging **, ******** ** **/** ** Axis *** *********. **** *** ***** two ***** ** **** *** *******, while *** **** *** ********* ****** show ***** ************ ****** ******* *** 4-5 ***** ** **** (***** ***** consuming **** ********* **** *******).

Not **** *** / ******* *** *********** **** ****
******* *********** ******** ** *** **** scenes ** * ******* **% *****, averaging ***** * **/*. ** ********, conventional ******* ** **** **** ******* more *************, ********* ********** *****% ** ****.
******* ** ******** *****, ******* ********* was ******** ***** ** **** ******, such ** ******* *******, ****** **** often ******** ******, **** ** **** indoor ***** *** ******* ******* *** clips.

**** **** ***** ************ *** ***** on ******** *****. **** ****** ********* was ******** ** ** ~*-**% ***** than ******** ** *** ****** ******, though ** ****** ** ******** ******** and ********, ** **** ****** ** available **** ** ***** *** ** mobile ***.
Higher ********* **** ***********
******* ** ***** *********** ********, ******* bandwidth *** ****** **** ****** ** all ****** ******, **** **** *** Hikvision **** **** **** **% ***** than ******* ****** *** ***, *** 800-1,000 **/* ***** ** *****.

Significant *** ********* ** ****** ********
** *** *****, ****** *** ********* were *******, **** ********, ********, *** doubling ** ****** *****, ***** *****, not **** ** *********** ******.

**** ******** **** *****, *** *********** was *********** **** **** *** *********, shown *****, ****** ***** ******** ** typical *** ****** *** ********, ** entrances, *****, *** ***** *** ***** are *** **** ****** ************.

No ***** ******* ********
******* **** **** *** ******* ******* image ******* ******** ***** ** ********** cameras, **** ***** *********** **** **** to ****** ****** ***********. ***** ****** enable/disable *** ** ****** ******, ******* IR ************, ****** ***/***** ****, ** adjust ********. ** ********, **** ******* (Axis ***** *****) ******** *** ***** controls ** *** *** *****.

Live *** ******** ********* ******
** *** *****, ******* ******* ********** paused *** ******** ****** **** ******* and ********. **** ******* ** *** HD ******* ****, *** ****** ****** and ****** ******* *********, **** ******** in *** ***** "*******" ******** ** the ****** ****** ** ** ****. The **** ****** ***** *** *** frequently ******* ***** ****** *** *** Live / *** ******* ******, * lower **********, ****** ***********, ***** ******* stream.
** *********** ***** ****** ** **** video:

******* ****** **** ******* ** ********, with ******* ****** ******* ******* ** load *** ********* ********* ***** *** seconds **** ********** ** ** ** playback.

**** **** ***** ****** *** ******* on*******'* ****** *******, ** ****, *** **** *** cameras ** **** *** *******.
Test **********
******* ******* **** ****** ***** ***** defaults, ** **** ** *** ***** configuration ** ***** ***********, *******, ** other ********.
** *** *****, *********** **** ***** from ******** *****, ** ***** ******* are **** ***** ***** **** **** or ******** *** ***********/*********** ********. *******, note **** ********* ***** **** *** HD ********** *** ******* ** *** tests **** ******** *********.
********* ** *******, ******* *** ********** to *.*** ** *** **** ** export *** ******** ******** ************* **** the **** ********** ****** ***** ** compressed *** ****** *** *.*** ** the ******. ** **** *********, ***** is ** ******* ** *********** *** storage ** ******.
**** *** ********* ******* **** ****** using ******* ******** **** **** *******:
- **** ********* *** ******* (****, ******* GOP ***)
- ********* *.***+ *** *******
******* ******** *** "** ** ****" (no ******* ** ******):

**** *** ********* ******** ******** ****:
- **** *****-*** ********: *.**.*
- ********* **-**********-* ********: **.*.** ***** ******
Comments (27)
Rich Moore
It looks as though Verkada's cameras are stuck in a the stone age. But hey, any press is good press, right? 6 articles on IPVM in the last month or so.
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Undisclosed #1
what’s the live latency like?
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Undisclosed Integrator #2
Hey, at least they cost 50% less than the competitors. Oh wait...
I guess this is part of going direct to end-users. Some end-users have awareness; some don't. If you don't know how to use all those camera configurations, it's a no-brainer. Of course you would use Verkada because they make it simpler! Set the orientation, turn on auto-levels and go back to your normal job. Only advanced users care that all the advanced stuff is missing (or that the image is comparatively bad).
Maybe we as an industry need to think more in terms of making things simple for the end-user. We need to create simpler interfaces. We need the NVRs to run with almost no maintenance. We need to work as smoothly as Verkada.
Or maybe Verkada will just blow over. If they're simultaneously more expensive and lower quality, somebody is going to figure it out, eventually.
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Undisclosed Manufacturer #4
Who’s the dinosaur again?
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Undisclosed Integrator #5
I'd put in HD-SDI (oh boy) before Verkada anyday. Lets have Mr. Rockoff to go educate these end users.
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Undisclosed #7
Hey Ethan, were you guys able to map out where the Verkada camera destination IP(s) are routing to? Are all the models route the same? Also curious if the camera pings anything peculiar. Thanks.
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Simon Lambert
Great, folks. Really interesting tests and results.
Can you do the same with your Meraki cameras, please?
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Undisclosed Integrator #8
Users complain if the latency can be measured in seconds. If there is a single second of latency that is nearly catastrophe level complaints in my experience. Thinking back to the mid 2000s when we were deploying IP cameras completely without any clue as to what we were doing we would see similar skipping scenarios to the above as we saturated the network or pushed the cameras frame rate to the max of what it was capable of (e.g. Axis 2100/2110/2120). This was all school work back then and comparable to Verkada's demographic. I cannot emphasize enough how much time was spent getting berated by the end users, particularly when we were like 7th place in the bid and were still selected.
Eventually, with the ability to play with settings at the camera we were able to make it work and learned some pretty harsh lessons. Looking at Verkada's 10x worse latency and skipping would give me flashbacks and panic attacks especially when compared to the competition nowadays.
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